Jul 17, 2024  
2023-2024 Undergraduate Catalog 
2023-2024 Undergraduate Catalog [ARCHIVED CATALOG]

Serious Games and Simulations, B.A.

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The Bachelor of Arts with a major in Serious Games and Simulations is an interdisciplinary program designed for undergraduate students who want to pursue a career in designing and developing instructional games and simulations. The focus of the program will be on serious games where games are purposely designed for instruction and training, moving beyond entertainment games. Building upon game design foundations (i.e. competition, curiosity, collaboration, individual challenge, game media), serious games motivate and engage learners as they gain knowledge and skills. Serious games can be used across a variety of instructional situations such as education, training, assessment, recruitment, knowledge management, innovation and research. The degree integrates art, design, communication, computer programming, business principles and theory by relying on the expertise of UHCL faculty members from the College of Human Sciences and Humanities, the College of Education, the College of Computer Science and Engineering and the College of Business. Students with this degree will be employed by local industries and agencies to develop innovative instructional games and simulations for education, business, healthcare and military professionals who wish to further develop their credentials.

University Core Requirements (43 hours)

Communication (6 hours)

Mathematics (4 hours)

Language, Philosophy, and Culture (3 hours)

Creative Arts (3 hours)

U.S. History (6 hours)

Government/Political Science (6 hours)

Social Behavioral Sciences (3 hours)

Public Speaking (3 hours)

College Core Requirements (3 hours)

Advanced Writing (3 hours)

Choose ONE of the courses below. 

Major Requirements

Graphic Arts Requirements (21 hours)

Human Factors Requirements (6 hours)

Business Requirements (6 hours)

Math & Science Requirements (8 hours)

Track Concentration Requirements (Choose ONE)

Select either the Game Programming or Game Design Concentration Track.

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